Heute, am 9. April, gibt es ein Update für Season 3 in Call of Duty: Modern Warfare 3 und Warzone. Wir fassen euch die Highlights und die Patch Notes zusammen.
Am 9. April stellten mehrere Accounts auf X (ehemals Twitter) fest, dass offenbar ein Update für CoD: MW3 und Warzone ansteht. Das konnte man zumindest auf der PS5 preloaden. Die Größe beträgt in dem Beispiel um die 2 GB, am PC waren es in meinem Fall um die 7 GB.
Inhalt des Updates
Die Entwickler haben in dem Update viele Bugfixes vorgenommen. So wurde behoben, dass das Game crasht, wenn man sich Waffenaufsätze anschaut. Auch wird das Entfernen bestimmter Umbau-Kits jetzt korrekt im Gunsmith angezeigt. Der Countdown-Timer für die wöchentliche Herausforderung zeigt jetzt keine ungültige Zeit mehr an, wenn sich das Midseason-Update nähert.
Die Positionierung der FJX Horus im Gunsmith wurde korrigiert, der Ripper Light Stock für die FJX Horus wird nicht mehr gesperrt und ohne Freischaltbedingungen angezeigt. Die „What’s Your Sign?“-Challenge für die MORS wurde überarbeitet.
Auf Shipment wurden zusätzliche Spawnpunkte hinzugefügt, um die Wahrscheinlichkeit Spawn-Qualität in den Modi Team-Deathmatch, Domination und Hardpoint zu erhöhen. Auf Tanked sind die feindlichen Namen nicht mehr durch Wände sichtbar.
Was die Waffen betrifft, haben die Entwickler für den Multiplayer Anpassungen an der SVA 545, FJQ Horus, TAQ Evolvere und der MORS vorgenommen.
Auch in Warzone haben sie Anpassungen an Waffen vorgenommen. Für die MORS wurde die Möglichkeit entfernt, den inkompatiblen „Hurricane 9 Variable Optik“-Aufsatz auszurüsten. Außerdem wurden einige Bugfixes unternommen.
Patch Notes CoD: MW3
Nachfolgend findet ihr die vollständigen Patch Notes für den Multiplayer auf Englisch zum Aufklappen:
Global
Stability
- Addressed a crash that could occur while viewing Weapon Attachments.
Customization
- Resolved various issues with Quick Equipping Weapon Charms in the Store.
- Corrected the display names of the Season 3 Prestige Emblems.
Settings
- Addressed an issue causing the Latency telemetry widget to constantly display N/A.
Multiplayer
UIX
- Bug Fixes
- Armory Unlock Challenges will now display a splash upon completion.
- Operators will no longer appear to have two Riot Shields equipped in the Lobby.
- Removing certain Conversion Kits is now properly reflected in the Gunsmith.
- Weekly Challenge countdown timer will no longer display an invalid time as the Midseason update approaches.
- Corrected positioning of the FJX Horus in the Gunsmith.
- Calling Card and Emblem rewards from Weapon Mastery completion are now displayed properly in the After-Action Report.
- Removing a Weapon Sticker in the Gunsmith will no longer cause the placement indicators to disappear.
- Revised Pros/Cons labels for multiple Attachments to better reflect their true properties.
Gameplay
- Improved deprioritization of spawn locations while any Killstreak is active and nearby.
Progression
- Ripper Light Stock for the FJX Horus will no longer appear locked and without unlock requirements.
- Improved tracking of one-shot kills for the What’s Your Sign? Camo for the MORS.
Maps
- Shipment
- Added additional spawn points to improve the probabality of a quality spawn selection in Team Deathmatch, Domination, and Hardpoint Modes.
- Tanked
- Enemy nameplates are no longer visible through the walls of the Tunnel.
Weapons & Attachments
» Assault Rifles «
- SVA 545
- Increased maximum damage range from 31.8m to 44.5m (+40%).
- Increased near-medium damage range from 44.5m to 51.8m (+17%).
- Increased medium damage range from 51.8m to 61m (+18%).
» Submachine Guns «
- FJX Horus
- Optic Attachments with an integrated laser are no longer compatible with the ECS Requieter Suppressor Muzzle.
» Light Machine Guns «
- TAQ Evolvere
- Removed duplicate ZEHMN35 Compensated Flash Hider Muzzle Attachment.
» Sniper Rifles «
- MORS
- Hurricane 9 Variable Optic
- Removed the ability to equip this incompatible Attachment.
- Photonic Charge Barrel
- Improved consistency of penetration damage through enemy Operators.
- Hurricane 9 Variable Optic
Perks
- Ninja Vest (Vest)
- While equipped with Reinforced Boots, players now gain the effects of Running Sneakers.
- Compression Carrier (Vest)
- Kills with a Launcher will now immediately trigger health regeneration.
Equipment
- EMD Grenade (Tactical)
- Changed the tracker removal keybind to Interact on keyboard input devices.
- Improved prioritization when multiple actions are available for the tracker removal keybind.
- Tracker removal time is now aligned with the HUD progress bar.
- Scatter Mine (Tactical)
- Enemy stun effects are now correctly applied in Hardcode Modes.
- C4 (Lethal)
- Detonation can no longer occur until stuck to a surface for 500ms.
Note: This mechanic was expected for the Season 3 update but did not function as intended at the time of release.
Killstreaks
- Guardian-SC
- Ledge Hanging after equipping the Guardian-SC will no longer cause the player to become unable to fire their Weapon.
- Remote Turret
- Attempting to deploy while swimming will no longer cause the player to become unable to fire their Weapon.
Patch Notes Warzone
Nachfolgend findet ihr die vollständigen Patch Notes für Warzone auf Englisch zum Aufklappen:
Gameplay
Rebirth Island | Resurgence
- Vehicles
- Ground vehicles have been enabled on Rebirth Island.
Weapons
- FJX Horus
- Optic Attachments with an integrated laser are no longer compatible with the ECS Requieter Suppressor Muzzle.
- TAQ Evolvere
- Removed duplicate ZEHMN35 Compensated Flash Hider Muzzle Attachment.
- MORS
- Hurricane 9 Variable Optic
- Removed the ability to equip this incompatible Attachment.
- Hurricane 9 Variable Optic
Bugfixes
- Fixed an issue preventing tactical and lethal equipment from auto picking up.
- Fixed an issue preventing players from shooting their weapon while ledge hanging after picking up the Gaurdian-SC killstreak.
- Fixed an issue preventing the red outline on the border of the minimap to display when under the effects of an enemy’s Advanced UAV.
- Fixed an issue preventing one shot protection from functioning in Ranked Play: Resurgence.
- Fixed an issue causing too many and UAV Towers to spawn in Ranked Play: Resurgence.
- Fixed an issue that prevented players from equipping unlocked items in the Rank Overview within the Rank Rewards Menu.
Quellen: callofduty.com (Multiplayer), callofduty.com (Warzone)
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